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#if
#act
mov S$属性配置1 斑纹猛虎
RECALLMOB <$STR(S$属性配置1)> 1 600 0
#IF
CHECKSLAVENAME 斑纹猛虎
#ACT
ChangeSlaveAbility 0 1000 <$STR(S$属性配置1)>
ChangeSlaveAbility 1 1000 <$STR(S$属性配置1)>
ChangeSlaveAbility 4 1000 <$STR(S$属性配置1)>
ChangeSlaveAbility 5 1000 <$STR(S$属性配置1)>
ChangeSlaveAbility 6 1000 <$STR(S$属性配置1)>
ChangeSlaveAbility 7 1000 <$STR(S$属性配置1)>
ChangeSlaveAbility 8 1000 <$STR(S$属性配置1)>
ChangeSlaveAbility 9 1000 <$STR(S$属性配置1)>
ChangeSlaveAbility 10 1000 <$STR(S$属性配置1)>
ChangeSlaveAbility 11 1000 <$STR(S$属性配置1)>
ChangeSlaveAbility 12 1000 <$STR(S$属性配置1)>
ChangeSlaveAbility 13 1000 <$STR(S$属性配置1)>
ChangeSlaveAbility 14 1000 <$STR(S$属性配置1)>
ChangeSlaveAbility 15 1000 <$STR(S$属性配置1)>
;ChangeSlaveAbility 30 180 <$STR(S$属性配置1)>
ChangeSlaveAbility 30
RecalcSlaveAbility <$STR(S$属性配置1)>
SetSlaveAttackHumPowerRate <$STR(S$属性配置1)> 0
sendmsg 6 你召唤了[<$STR(S$属性配置1)>]
break
#elseact
messagebox 你没有召唤老虎
break
注释的地方换一下也不行
宝宝0输出 |
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