求个BUFF,物理攻击触发的
检测佩戴木剑攻击时有几率触发,对敌人造成5倍攻击力的伤害 [@Attack]
#IF
RANDOM 10 100
checkitemw 木剑
#ACT
MUL N$伤害 <$MAXDC> 5
#ELSEACT
MOV N$伤害 0
#IF
LARGE N$伤害 0
CHECKCURRTARGETRACE = 0
#ACT
SetHumVar <$CURRRTARGETNAME> N$伤害 N$伤害
M.HumanHP - N$伤害
#IF
LARGE N$伤害 0
NOT CHECKCURRTARGETRACE = 0
#ACT
M.HumanHP - N$伤害
2个脚本,都是QF里的,自己选择 [@AttackDamage]
#IF
RANDOM 10 100
checkitemw 木剑
#ACT
MUL N$伤害 <$MAXDC> 5
ChangeDamageValue 0 = N$伤害 呃,RANDOM 应该是 RANDOMEX 442671 发表于 2022-1-11 15:55 [@AttackDamage]
#IF
RANDOM 10 100
[@Attack]
#IF
RANDOM 10 100
checkitemw 木剑
#ACT
MUL N$伤害 <$MAXDC> 5
#ELSEACT
MOV N$伤害 0
#IF
LARGE N$伤害 0
CHECKCURRTARGETRACE = 0
#ACT
SetHumVar <$CURRRTARGETNAME> N$伤害 N$伤害
M.HumanHP - N$伤害
#IF
LARGE N$伤害 0
NOT CHECKCURRTARGETRACE = 0
#ACT
M.HumanHP - N$伤害
2个脚本,都是QF里的,自己选择 [@AttackDamage]
#IF
RANDOM 10 100
checkitemw 木剑
#ACT
MUL N$伤害 <$MAXDC> 5
ChangeDamageValue 0 = N$伤害 呃,RANDOM 应该是 RANDOMEX 442671 发表于 2022-1-11 15:55 [@AttackDamage]
#IF
RANDOM 10 100
页:
[1]